Distance Field Outlines

This Godot 4.3 demo project uses distance fields to create wide and performant post-process outlines. It contains two separate implementations of the same algorithm: a Node for Compatibility mode, and a CompositorEffect for Godot 4.3/Forward+. They are MIT-licensed and available for anyone to use in their own project.

Visit github.com/pink-arcana/godot-distance-field-outlines for the full README and project files.

FULLSCREEN RECOMMENDED

NOTE: If the mouse controls for the 3D camera have problems, you can use the touch-screen buttons (toggle them at the top-right), or the keyboard controls (WASD/QE or arrow keys/-+).

Current version: v0.2.0 (see release tags for details)

Rainbow Godot splashscreen by Kenney

Full list of assets and licenses

StatusReleased
CategoryTool
PlatformsHTML5
AuthorPink Arcana
Made withGodot
TagsShaders
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen
LinksSource code